Anti-cheat reference library for ban appeal preparation
How the main anti-cheat systems work, what they look at and what that means for an appeal. Pick a system to see its restriction tiers, the evidence that helps and the games that use it.
- Jagex Hyperion Server-side Hyperion is the server-side anti-cheat and bot-detection layer Jagex operates across RuneScape and Old School RuneScape. Because detection is server-side, Hyperion does…
- FairFight Server-side FairFight is a server-side statistical anti-cheat operated by GameBlocks. It does not install a client driver; instead it scores match telemetry against expected human…
- Platform-tier (PSN / Xbox / Nintendo) Server-side Platform-tier restrictions sit above the anti-cheat layer. They are issued by the console operator (Sony, Microsoft, Nintendo) for community-conduct, payment…
Understand the system before you appeal
Anti-cheat bans are not all reviewed the same way. Vanguard, Easy Anti-Cheat, BattlEye, Ricochet, VAC, FACEIT, and platform-level enforcement each leave different signals in the notice, logs, support replies, and account timeline.
False-positive angles that can matter
We look for clean account history, hardware or peripheral changes, overlay and driver conflicts, compromised-login indicators, patch timing, and whether the wording points to software, conduct, account security, or device enforcement.
Build the evidence record first
Before sending another support ticket, preserve screenshots, launcher logs, email notices, support replies, purchase history, device timeline, and any clean reinstall notes.
Get an appeal written for your case
Send us the ban notice and what happened. You see the price and the waiting time before you pay.

